Testimonial 1
“The Well-Read Game offers a groundbreaking theory of interpretive interactivity where readers become players and players become readers. Finally, a book has seamlessly melded literacy, literature, and gaming and placed them at the heart of education for creativity and critical thinking.”
— James Paul Gee, Regents Professor Emeritus, Arizona State University; author of New Digital Media and Learning as an Emerging Area and “Worked Examples” as One Way Forward
Testimonial 2
“The Well-Read Game is an essential read if you’re among the growing group of people who understand that video games are as expressive an art form as literature and cinema.”
— Brian Upton, author of The Aesthetic of Play and Situational Game Design; designer of Rainbow Six and Ghost Recon
Testimonial 3
“This book reveals the beauty of games as texts to be read deeply. Fullerton and Farber show how thoughtful play can unlock personal insights and transform gaming into a meaningful, reflective practice.”
— Paul Darvasi, CEO and co-founder, Gold Bug Interactive